local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104456
L1_1 = {}
L2_1 = {}
L2_1.config_id = 456001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -27.932
L3_1.y = 241.732
L3_1.z = 676.435
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 286.319
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 456002
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -26.242
L4_1.y = 241.409
L4_1.z = 678.717
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 264.64
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 456003
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = -27.326
L5_1.y = 242.025
L5_1.z = 680.945
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 353.579
L5_1.y = 240.03
L5_1.z = 24.647
L4_1.rot = L5_1
L4_1.level = 19
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 456004
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = -23.113
L3_1.y = 242.421
L3_1.z = 672.768
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.803
L3_1.y = 75.728
L3_1.z = 0.45
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 9
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 456001
L5_1 = 456002
L6_1 = 456003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 456004
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
